October 09, 2025
Battlefield 6 Campaign Review: A Decent Sideshow, But Not the Main Attraction While Battlefield 6 delivers stunning visuals and solid level design, its campaign fails to justify itself as more than a quick distraction before multiplayer
The Battlefield 6 campaign kicks off with dramatic flair — explosions, military briefings, and a slick slideshow straight out of a Hollywood war film. NATO forces retreat from Georgia as a private military organization known as Pax Armata rises to power. A grim message flashes across the screen: “When will this end?”
Ironically, that same question might cross your mind more than once while playing through the campaign.
🕹️ A Campaign That Feels Stretched Thin
While Battlefield 6 isn’t lazy by any means, its campaign often feels padded out — long missions, repetitive objectives, and filler moments that exist only to extend playtime.
For example, one mission tasks you with destroying a helicopter using an RPG. Instead of a quick, cinematic kill, you’re forced to hit it three separate times — with waves of soldiers spawning between each strike. It’s classic “checklist shooter” design that feels dated in 2025.
The campaign clearly isn’t an afterthought; it’s filled with polished cutscenes and beautiful environments. But the pacing and gameplay design fall short of the high bar set by its presentation. It often feels like EA DICE added a campaign simply to say they did.
🌍 A Loose and Safe Narrative
Battlefield 6 wastes no time with exposition — you’re thrown right into the chaos. You play as a member of Dagger 1-3, an elite NATO strike team trying to stop Pax Armata, a mercenary faction gaining control through stolen military tech.
The plot toys with geopolitical themes but never commits to anything controversial. There’s no real-world commentary or political edge — just a familiar “good guys vs bad guys” structure. Pax Armata’s motives are vague, the alliances are fuzzy, and the story avoids depth in favor of big explosions and global set pieces.
That said, the campaign’s variety is impressive. You’ll move from the sun-soaked streets of Cairo to the tense, rain-slick alleys of Brooklyn, with missions designed to showcase Battlefield 6’s visual fidelity and destruction systems.
🤖 Weak AI on “Hard” Mode
Even on the hardest difficulty, the AI doesn’t put up much of a fight. Enemies simply hit harder and shoot straighter, but they still move clumsily, run into open fire, and often stand motionless while under attack.
Your squadmates aren’t much better. When your commander yells “Take cover!” you’ll frequently find your team standing directly in the line of fire. It’s frustrating, because the squad mechanics — when they work — add a nice tactical rhythm to missions.
The overall squad movement and mission structure are solid, giving the campaign a grounded feel reminiscent of Modern Warfare (2019). Unfortunately, the immersion breaks quickly when bugs and poor AI behavior creep in.
🧭 Level Design Shines
Despite its flaws, Battlefield 6’s campaign absolutely nails its environments. The level design is easily the highlight of the experience.
The Gibraltar mission, for instance, stands out for its attention to detail — from monkeys darting across rocky cliffs to an underground military museum filled with historical exhibits and audio commentary. These small touches give the campaign a richness that’s missing from its story and gameplay loops.
However, not everything lands perfectly. Textures and animations occasionally dip in quality, reminding players that while Battlefield 6 is a step forward visually, it doesn’t always feel like a full generational leap from Battlefield 4.
⚔️ Final Verdict
The Battlefield 6 campaign is far from terrible — it’s cinematic, polished, and occasionally spectacular. But it’s also repetitive, overly scripted, and lacking in personality.
If you’re buying Battlefield 6 for its single-player experience, you’ll likely walk away underwhelmed. However, if you treat it as a warm-up before diving into multiplayer, it’s worth playing through once for the visuals and set pieces alone.
Verdict: ⭐ 6.5/10 — Impressive visuals and world design, let down by outdated mission structure and weak AI.
Bottom line: Play it for the spectacle, not the story.